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Spike

Tap while the projectile is airborne to fire spikes in 8 directions.

Spike in action.

Profile

AttributeValue
RarityRare
Unlocks atArena 22 (6,400 🏆)
Base health85
Mana cost2
Card levels4 to 20 (16 upgrades)

Combat

StatValue
Projectiles per shot1
Damage60
Blast radius3.3
Trajectoryarced (gravity 0.3)
Accuracyloose (±5°)

Spike fires a single arced shot for 60 damage. Its 3.3-radius blast and loose aim decide whether that damage lands where you want it.

Upgrades

Spike starts at card level 4 and upgrades with its own cards plus Coins, up to level 20. Wild Cards of matching rarity fill in for cards you are short on.

LevelCardsCoins
420 
510 30 
620 50 
740 100 
860 250 
980 400 
10100 600 
11200 1,500 
12300 3,000 
13500 5,000 
141,000 10,000 
151,500 20,000 
162,500 35,000 
175,000 50,000 
187,500 75,000 
1910,000 100.00K 
2015,000 150.00K 

Maxing Spike from level 4 to 20 takes 43,817 cards and 450.95K  in all.

All units · Arenas