Giant Garden

The Giant Garden flight course. Click to zoom.
Profile
| Attribute | Value |
|---|---|
| Position | #13 of 25 |
| Plane | Cardboard glider |
| Evolution stages | 5 |
| Upgrade levels | 70 (25 engine · 25 income · 20 slingshot) |
| Launch power | 40 (+4 per slingshot level) |
| Top speed | 15 km/h |
| Income multiplier | ×4,096 → ×91,750 |
| Course length | 12,338 units |
| Scenery | 388 placed objects |
| Cost to max everything | 4.55Qa ![]() |
| Unlocked by | clearing War Zone |
The flight
The run launches from the two-story house at one end of the level, taking off over its dark solar-paneled roof and satellite dish. The course follows the backyard: a tiled patio with a small garden shed and a kidney-shaped swimming pool holding inflatable floats, then a stretch of lawn with a large tree shading a cluster of children’s play equipment. Past a set of grassy mounds flanking the path, the run ends at a brown, leafless shrub at the far edge of the garden.
Upgrades in this world
Each stage is 5 levels. Engine and Slingshot share the same price curve, so their early levels cost the same. The full level-by-level table, with the plane’s evolution at each unlock, is on the Cardboard glider page.
| Track | Stages | Levels | First level | All levels total |
|---|---|---|---|---|
| Engine | 5 | 25 | 773.35M ![]() | 4.35Qa ![]() |
| Income | 5 | 25 | 100 ![]() | 5.05M ![]() |
| Slingshot | 4 | 20 | 773.35M ![]() | 200.63T ![]() |
Engine
Each stage evolves the plane.
| Stage | Levels | Adds | Top speed | Cost per level |
|---|---|---|---|---|
| 1 | 1–5 | Base plane | 15 km/h | 773.35M → 9.06B ![]() |
| 2 | 6–10 | Left Wing | 15 km/h | 16.76B → 196.30B ![]() |
| 3 | 11–15 | Right Wing | 15 km/h | 363.16B → 4.25T ![]() |
| 4 | 16–20 | Tail | 15 km/h | 7.87T → 92.18T ![]() |
| 5 | 21–25 | Golden Cardboard Glider | 15 km/h | 170.53T → 2.00Qa ![]() |
Slingshot
Every level adds +4 launch power: 40 base, 120 maxed.
| Stage | Levels | Launch power reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | 60 | 773.35M → 9.06B ![]() |
| 2 | 6–10 | 80 | 16.76B → 196.30B ![]() |
| 3 | 11–15 | 100 | 363.16B → 4.25T ![]() |
| 4 | 16–20 | 120 | 7.87T → 92.18T ![]() |
Income
The multiplier doubles every stage.
| Stage | Levels | Multiplier reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | ×5,734 | 100 → 506 ![]() |
| 2 | 6–10 | ×11,469 | 759 → 3,844 ![]() |
| 3 | 11–15 | ×22,938 | 5,767 → 29,193 ![]() |
| 4 | 16–20 | ×45,875 | 43,789 → 221.68K ![]() |
| 5 | 21–25 | ×91,750 | 332.53K → 1.68M ![]() |
Engine is the money pit: 96% of the 4.55Qa it takes to max this world. Income pays for itself fastest, so keep it ahead of the other two.
