Viking

The Viking flight course. Click to zoom.
Profile
| Attribute | Value |
|---|---|
| Position | #11 of 25 |
| Plane | Viking plane |
| Evolution stages | 5 |
| Upgrade levels | 70 (25 engine · 25 income · 20 slingshot) |
| Launch power | 22 (+0.4 per slingshot level) |
| Top speed | 150 km/h |
| Income multiplier | ×1,024 → ×22,938 |
| Course length | 7,477 units |
| Scenery | 1,633 placed objects |
| Cost to max everything | 92.66T ![]() |
| Unlocked by | clearing Mountain |
The flight
The run launches from a wooden plank village built on the shore of a snow-covered mountain island and heads out over a long frozen channel. Along the way the course passes a small ice floe with beached boats, a dense field of drifting ice chunks, a dark stone wall that pinches the channel midway, and a walled timber settlement on its own island surrounded by scattered rocks. Beyond that, a large fleet of longboats with open sails leads to a second plank-built village on a snowy island group that marks the far end of the course.
Upgrades in this world
Each stage is 5 levels. Engine and Slingshot share the same price curve, so their early levels cost the same. The full level-by-level table, with the plane’s evolution at each unlock, is on the Viking plane page.
| Track | Stages | Levels | First level | All levels total |
|---|---|---|---|---|
| Engine | 5 | 25 | 54.99M ![]() | 87.34T ![]() |
| Income | 5 | 25 | 100 ![]() | 5.05M ![]() |
| Slingshot | 4 | 20 | 54.99M ![]() | 5.32T ![]() |
Engine
Each stage evolves the plane.
| Stage | Levels | Adds | Top speed | Cost per level |
|---|---|---|---|---|
| 1 | 1–5 | Base plane | 150 km/h | 54.99M → 515.78M ![]() |
| 2 | 6–10 | Left Wing | 150 km/h | 902.62M → 8.47B ![]() |
| 3 | 11–15 | Right Wing | 150 km/h | 14.81B → 138.95B ![]() |
| 4 | 16–20 | Sail | 150 km/h | 243.16B → 2.28T ![]() |
| 5 | 21–25 | Super Sail | 150 km/h | 3.99T → 37.43T ![]() |
Slingshot
Every level adds +0.4 launch power: 22 base, 30 maxed.
| Stage | Levels | Launch power reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | 24 | 54.99M → 515.78M ![]() |
| 2 | 6–10 | 26 | 902.62M → 8.47B ![]() |
| 3 | 11–15 | 28 | 14.81B → 138.95B ![]() |
| 4 | 16–20 | 30 | 243.16B → 2.28T ![]() |
Income
The multiplier doubles every stage.
| Stage | Levels | Multiplier reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | ×1,434 | 100 → 506 ![]() |
| 2 | 6–10 | ×2,867 | 759 → 3,844 ![]() |
| 3 | 11–15 | ×5,734 | 5,767 → 29,193 ![]() |
| 4 | 16–20 | ×11,469 | 43,789 → 221.68K ![]() |
| 5 | 21–25 | ×22,938 | 332.53K → 1.68M ![]() |
Engine is the money pit: 94% of the 92.66T it takes to max this world. Income pays for itself fastest, so keep it ahead of the other two.
