War Zone

The War Zone flight course. Click to zoom.
Profile
| Attribute | Value |
|---|---|
| Position | #12 of 25 |
| Plane | Jet |
| Evolution stages | 5 |
| Upgrade levels | 70 (25 engine · 25 income · 20 slingshot) |
| Launch power | 50 (+2.5 per slingshot level) |
| Top speed | 1,200 km/h |
| Income multiplier | ×2,048 → ×45,875 |
| Course length | 10,964 units |
| Scenery | 4,008 placed objects |
| Cost to max everything | 653.83T ![]() |
| Unlocked by | clearing Viking |
The flight
The run launches from a sandy desert shelf with white rock outcrops at one end of the level, then crosses onto a cratered brown battlefield dotted with tents, trench works, and shell holes. From there the course passes a military camp with hangars and an airstrip, rows of fenced field plots, and a river spanned by bridges. It ends over a walled town of close-packed stone buildings set among green hills and low mountains at the far end.
Upgrades in this world
Each stage is 5 levels. Engine and Slingshot share the same price curve, so their early levels cost the same. The full level-by-level table, with the plane’s evolution at each unlock, is on the Jet page.
| Track | Stages | Levels | First level | All levels total |
|---|---|---|---|---|
| Engine | 5 | 25 | 206.23M ![]() | 620.96T ![]() |
| Income | 5 | 25 | 100 ![]() | 5.05M ![]() |
| Slingshot | 4 | 20 | 206.23M ![]() | 32.86T ![]() |
Engine
Each stage evolves the plane.
| Stage | Levels | Adds | Top speed | Cost per level |
|---|---|---|---|---|
| 1 | 1–5 | Base plane | 1,200 km/h | 206.23M → 2.16B ![]() |
| 2 | 6–10 | Left Wing | 1,200 km/h | 3.90B → 40.91B ![]() |
| 3 | 11–15 | Right Wing | 1,200 km/h | 73.63B → 772.96B ![]() |
| 4 | 16–20 | Tail | 1,200 km/h | 1.39T → 14.61T ![]() |
| 5 | 21–25 | Mega Jet | 1,200 km/h | 26.29T → 275.98T ![]() |
Slingshot
Every level adds +2.5 launch power: 50 base, 100 maxed.
| Stage | Levels | Launch power reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | 62.5 | 206.23M → 2.16B ![]() |
| 2 | 6–10 | 75 | 3.90B → 40.91B ![]() |
| 3 | 11–15 | 87.5 | 73.63B → 772.96B ![]() |
| 4 | 16–20 | 100 | 1.39T → 14.61T ![]() |
Income
The multiplier doubles every stage.
| Stage | Levels | Multiplier reached | Cost per level |
|---|---|---|---|
| 1 | 1–5 | ×2,867 | 100 → 506 ![]() |
| 2 | 6–10 | ×5,734 | 759 → 3,844 ![]() |
| 3 | 11–15 | ×11,469 | 5,767 → 29,193 ![]() |
| 4 | 16–20 | ×22,938 | 43,789 → 221.68K ![]() |
| 5 | 21–25 | ×45,875 | 332.53K → 1.68M ![]() |
Engine is the money pit: 95% of the 653.83T it takes to max this world. Income pays for itself fastest, so keep it ahead of the other two.
← Viking · Giant Garden →
