Medals
The game awards one of 15 medals per mission, depending on the mission’s difficulty grade (A–E) and the player’s final score tier (gold / silver / bronze).
Medal grid
Each row is one difficulty grade. Left column = gold (best run), right column = bronze (cleared).
| Grade | Gold | Silver | Bronze |
|---|---|---|---|
| A |
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| B |
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| C |
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| D |
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| E |
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How tiers are earned
Each mission sets three score thresholds — one per medal tier. The player’s final routine score is compared against them after the run ends; the highest-cleared threshold decides which tier they take home.
| Tier | How | Reward |
|---|---|---|
| 🥇 Gold | Clear the highest threshold | Gems + Coins |
| 🥈 Silver | Clear the middle threshold | Coins |
| 🥉 Bronze | Clear the lowest threshold | TeamXP |
Grade vs. tier
Grade is the mission’s difficulty class (A = easiest through E = hardest). It’s fixed per mission and determines which medal design the player sees.
Tier is the score rank (gold > silver > bronze). It’s earned per attempt.
A grade-E mission will always award a grade-E medal; the player’s score decides whether they take home the gold, silver, or bronze variant of that design.