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Reedbend Grip

Reedbend Grip sprite

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PropertyValue
DisciplineBars
RarityCommon
DifficultyB (numeric 2)
Max stars3

Character variants

Three gymnasts can perform this skill — each calls it by a different name and may unlock it differently.

CharacterDisplay nameAttribute tagsUnlock
LillyReedbend GripBalanceBuy for 5 gem
NinaStable AxisSpeedBuy for 5 gem
BrielleScorch ReachBalanceBuy for 5 gem

Upgrade cost

Coin cost to level the move from fresh to the rarity’s max level. Coin tables are character-keyed, so per-character values above are what the player pays.

CharacterVariantTotal coinMax level
LillyReedbend Grip4,31037
NinaStable Axis4,31037
BrielleScorch Reach4,31037

Per-level cost ladder

Each star band spans a run of consecutive levels. Coin cost climbs linearly within a band and jumps at band boundaries. The ladder is identical for all three variants (it’s character + rarity keyed, not per-move), so one table covers Lilly, Nina, and Brielle alike.

Star bandLevel rangeCoin per level: first → lastBand subtotal
Star 0 → 11–420 → 35110
Star 1 → 25–1245 → 80500
Star 2 → 313–2285 → 1301,075

Star-up element recipes

Each star transition requires specific elements. Recipes are hand-authored per character — sibling variants of the same skill consume different elements.

Lilly — Reedbend Grip

Total across all star-ups: 35× Acro + 20× Chain

Star transitionElements
Star 0 → 15× Acro
Star 1 → 210× Acro, 5× Chain
Star 2 → 320× Acro, 15× Chain

Nina — Stable Axis

Total across all star-ups: 35× Acro + 20× Chain

Star transitionElements
Star 0 → 15× Acro
Star 1 → 210× Acro, 5× Chain
Star 2 → 320× Acro, 15× Chain

Brielle — Scorch Reach

Total across all star-ups: 35× Acro + 20× Swing

Star transitionElements
Star 0 → 15× Acro
Star 1 → 210× Acro, 5× Swing
Star 2 → 320× Acro, 15× Swing

See also