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Solar Grip

Solar Grip sprite

Profile

Property Value
Discipline Bars
Rarity Rare
Difficulty C (numeric 3)
Max stars 4

Character variants

Three gymnasts can perform this skill — each calls it by a different name and may unlock it differently.

Character Display name Attribute tags Unlock
Lilly Solar Grip Speed, Flexibility Coach level 38
Nina Measure Path Speed, Flexibility Coach level 82
Brielle Blazeflare Loop Speed, Flexibility Coach level 130

Upgrade cost

Coin cost to level the move from fresh to the rarity’s max level. Coin tables are character-keyed, so per-character values above are what the player pays.

Character Variant Total coin Max level
Lilly Solar Grip 38,810 60
Nina Measure Path 38,810 60
Brielle Blazeflare Loop 38,810 60

Per-level cost ladder

Each star band spans a run of consecutive levels. Coin cost climbs linearly within a band and jumps at band boundaries. The ladder is identical for all three variants (it’s character + rarity keyed, not per-move), so one table covers Lilly, Nina, and Brielle alike.

Star band Level range Coin per level: first → last Band subtotal
Star 0 → 1 1–5 40 → 120 400
Star 1 → 2 6–13 140 → 280 1,680
Star 2 → 3 14–25 310 → 530 5,040
Star 3 → 4 26–40 560 → 840 10,500

Star-up element recipes

Each star transition requires specific elements. Recipes are hand-authored per character — sibling variants of the same skill consume different elements.

Lilly — Solar Grip

Total across all star-ups: 155× Chain + 115× Release + 90× Swing

Star transition Elements
Star 0 → 1 25× Chain
Star 1 → 2 30× Chain, 25× Release
Star 2 → 3 40× Chain, 30× Release, 30× Swing
Star 3 → 4 60× Chain, 60× Release, 60× Swing

Nina — Measure Path

Total across all star-ups: 155× Chain + 115× Hold + 90× Release

Star transition Elements
Star 0 → 1 25× Chain
Star 1 → 2 30× Chain, 25× Hold
Star 2 → 3 40× Chain, 30× Hold, 30× Release
Star 3 → 4 60× Chain, 60× Hold, 60× Release

Brielle — Blazeflare Loop

Total across all star-ups: 115× Chain + 155× Hold + 90× Release

Star transition Elements
Star 0 → 1 25× Hold
Star 1 → 2 30× Hold, 25× Chain
Star 2 → 3 40× Hold, 30× Chain, 30× Release
Star 3 → 4 60× Hold, 60× Chain, 60× Release

See also