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Skytrack Spin

Skytrack Spin sprite

Profile

PropertyValue
DisciplineFloor
RarityCommon
DifficultyD (numeric 4)
Max stars3

Character variants

Three gymnasts can perform this skill — each calls it by a different name and may unlock it differently.

CharacterDisplay nameAttribute tagsUnlock
LillySkytrack SpinFlexibilityBuy for 25 gem
RemyMagnet GripSpeedBuy for 25 gem
JasmineLullaby BendBalanceCoach level 47

Upgrade cost

Coin cost to level the move from fresh to the rarity’s max level. Coin tables are character-keyed, so per-character values above are what the player pays.

CharacterVariantTotal coinMax level
LillySkytrack Spin4,31037
RemyMagnet Grip4,31037
JasmineLullaby Bend4,31037

Per-level cost ladder

Each star band spans a run of consecutive levels. Coin cost climbs linearly within a band and jumps at band boundaries. The ladder is identical for all three variants (it’s character + rarity keyed, not per-move), so one table covers Lilly, Remy, and Jasmine alike.

Star bandLevel rangeCoin per level: first → lastBand subtotal
Star 0 → 11–420 → 35110
Star 1 → 25–1245 → 80500
Star 2 → 313–2285 → 1301,075

Star-up element recipes

Each star transition requires specific elements. Recipes are hand-authored per character — sibling variants of the same skill consume different elements.

Lilly — Skytrack Spin

Total across all star-ups: 20× Artistry + 35× Dance

Star transitionElements
Star 0 → 15× Dance
Star 1 → 210× Dance, 5× Artistry
Star 2 → 320× Dance, 15× Artistry

Remy — Magnet Grip

Total across all star-ups: 20× Artistry + 35× Dance

Star transitionElements
Star 0 → 15× Dance
Star 1 → 210× Dance, 5× Artistry
Star 2 → 320× Dance, 15× Artistry

Jasmine — Lullaby Bend

Total across all star-ups: 35× Artistry + 20× Hold

Star transitionElements
Star 0 → 15× Artistry
Star 1 → 210× Artistry, 5× Hold
Star 2 → 320× Artistry, 15× Hold

See also