Guild Systems and Cooperation
Guilds are player-created teams that unlock cooperative gameplay: shared buffs, guild wars, collective progression, and exclusive rewards. This guide covers guild mechanics, management, and strategy.
Guild Basics
What is a Guild?
A guild is a group of 10β50 players (maximum size varies by level) that:
- Share buffs (ATK, DEF, EXP bonuses active for all members)
- Participate in guild wars (cooperative raids vs enemy guilds)
- Access guild buildings (shared facilities that grant bonuses)
- Pool resources (contribute materials to unlock tech trees)
- Earn guild currency (points spent in guild shop)
Joining vs Creating
Joining: Search for recruiting guilds, apply, wait for leader approval
Creating: Costs 100,000 coins + 100 prestige coins (one-time)
Recommendation: Join an established guild first. Creating requires organizing 9+ other active playersβharder solo.
Guild Hierarchy and Roles
Member Roles
Leader
Full control: accept/remove members, upgrade buildings, declare war, manage guild funds.
Officer
Partial control: accept members, manage guild chat, organize events (not war or funds).
Member
Basic access: contribute resources, participate in guild events, use guild buffs, access shop.
Permissions by Role
| Action | Leader | Officer | Member |
|---|---|---|---|
| Accept/remove members | β | β | β |
| Manage guild chat | β | β | β |
| Upgrade guild buildings | β | β | β |
| Declare guild war | β | β | β |
| Access guild shop | β | β | β |
| Contribute resources | β | β | β |
Guild Buildings and Buffs
Main Buildings
Guild Hall (Stronghold)
Central building. Provides baseline buffs. Upgrade to unlock new buildings.
Level 1: +5% ATK to all members
Level 5: +10% ATK, +5% DEF
Level 10: +15% ATK, +10% DEF, +5% EXP
Tech Tree (Research)
Collaborative research. Members contribute resources; unlocking provides stat bonuses.
Example techs:
- ATK Mastery (costs 500 guild currency, +3% ATK)
- DEF Fortification (costs 500 guild currency, +3% DEF)
- EXP Acceleration (costs 500 guild currency, +5% EXP)
Guild Shop
Exclusive items available for Guild Currency (earned by contributing):
- Evolution materials (faster than solo grinding)
- Rare cosmetics (skins, titles, animations)
- Creature fragments (slow-drip path to new creatures)
- Experience books (level creatures faster)
Relic Vault
Stores powerful temporary buffs. During guild events, members can activate:
- +50% ATK for 1 hour
- +25% DEF for 2 hours
- +100% EXP for 30 minutes
Limited activations per day; guild members share the resource pool.
Guild Buff Stacking
Guild buffs stack additively with personal buffs:
- Guild: +10% ATK
- Personal buff: +20% ATK
- Total: +30% ATK (not +32%)
Strategy: Stack guild ATK buff + personal ATK boost to maximize burst damage in guild wars.
Contributing and Guild Currency
How to Contribute Resources
Members earn Guild Currency by:
- Donating materials (wood, stone, coins) β 1 donation = 10 currency
- Completing daily guild quests (+20 currency/day)
- Participating in guild wars (+50 currency for wins)
- Leveling up creatures assigned to guild tasks (+5 currency/level)
Guild Shop Spending
Prestige items (limit 1 per season):
- Rare cosmetics: 300β500 currency each
- Premium evolution materials: 200 currency each
- Creature fragments (collection): 50β100 currency per fragment
Unlimited items:
- Common materials: 10β50 currency
- Experience books: 20 currency each
- Healing items: 5 currency each
Strategy: Early season, farm currency by donating daily. Mid-season, spend on evolution materials. Late-season, splurge on cosmetics if target met.
Guild Wars (Cooperative Raids)
War Declaration
Leader announces a Guild War against another guild:
Selecting an opponent guild of similar power
System suggests balanced matchups- War duration: 3β7 days
War Mechanics
Phase 1: Lineup (Day 1)
Each guild designates its 5 strongest members as primary squad. These members’ teams are locked for the war duration.
Phase 2: Battle (Days 2β6)
Primary squad members challenge enemy guild members’ teams:
- Win = 3 points for your guild
- Loss = 0 points
- Each member can challenge each opponent once per day
Phase 3: Rewards (Day 7)
Guild with most points wins:
- Winning guild: +100 guild currency/member, exclusive cosmetics
- Losing guild: +30 guild currency/member (participation award)
War Strategy
Team composition for war: Since your war team is locked at war start, build for versatility:
- Fast attacker (win trades quickly)
- Tank (absorb burst without dying)
- Healer (sustain through multiple battles)
- Control creature (handle aggressive enemy compositions)
- Buffer (multiply damage)
- Flex/wildcard
Optimal play:
- Identify enemy’s fastest attackers; paralyze them first
- Attack their healers if they lack offensive coverage
- Stack buffs on your attacker to guarantee wins
- Use the same team vs multiple opponents (mirror matchups favor preparation)
Guild War Ranking
Guilds are ranked by win/loss record in the seasonal ladder:
- Gold tier: 80% win rate (elite guilds)
- Silver tier: 50β79% win rate (mid-tier)
- Bronze tier: <50% win rate (developing guilds)
Season reset: Everyone resets to Bronze tier. Guilds climb through wars.
Guild Events and Milestones
Weekly Guild Events
Collective Milestone Events
Guild sets a shared goal (e.g., “Earn 10,000 total guild currency this week”):
- 50% completion: +5 guild currency/member
- 75% completion: +10 guild currency/member
- 100% completion: +20 guild currency/member + exclusive cosmetic
Special Occasions
Holiday/Festival Events
Seasonal events tied to real-world holidays (Christmas, Spring Festival, etc.):
- Limited-time quest chains
- Exclusive cosmetics (only available during event)
- Shared guild rewards (boss raid with all members cooperating)
F2P Guild Strategy
Choosing Your Guild
Recommended: Find a guild with 20β40 active members that:
- Declares 1β2 wars/week (regular activity)
- Contributes daily to tech tree (organized)
- Has supportive chat (social)
Red flags: Inactive leaders (no wars in 2+ weeks), stagnant tech tree, no updates to recruitment message.
Maximizing Currency Income
Daily: Donate 50 coins = 10 currency (5β10 min/day)
Weekly: Complete daily guild quest 7 times = 140 currency
War: Win 5 battles during guild war = 250 currency
Monthly total: ~500 guild currency (enough for 2β3 evolution materials)
Comparison: Solo grinding evolution materials takes 50+ boss runs/month. Guild shopping saves massive time.
Which Items to Buy
Priority order:
- Evolution materials (time-save: equivalent to 50 farm runs)
- Experience books (speed creature leveling)
- Cosmetics (if currency remaining)
Never buy: Basic materials you can farm solo (wood, coins, dust).
Guild Progression Phases
Early Guild (Levels 1β5)
- Building ATK buff from +5% β +15%
- Unlocking first techs (ATK Mastery)
- Growing from 20 β 40 active members
- Early guild wars (vs similarly-powered guilds)
Mid Guild (Levels 5β15)
- Building now grants +20%+ ATK/DEF
- 5β10 techs unlocked
- 40β50 active members
- Regular guild wars (winning 50%+ matchups)
Endgame Guild (Levels 15+)
- Building grants +40%+ buffs
- Full tech tree unlocked
- 40β50 members (full capacity)
- Guild war champion tier (top-ranked, wins 70%+ wars)
Leadership Tips (For Guild Leaders)
Keeping Members Active
Weekly communication: Announce upcoming war, remind members to donate, celebrate milestones
Fair member management: Remove only truly inactive members (2+ week absence)
War scheduling: Declare wars at times when multiple members can participate
Avoiding Guild Collapse
Red signs:
- No wars declared in 2+ weeks
- Tech tree hasn’t been unlocked in 1 month
- <50% member login activity
Recovery:
- Declare a fresh war to re-energize members
- Unlock an exciting new tech (ATK Mastery pulls new members)
- Recruit active players to replace inactive ones
Community and Social Benefits
Beyond mechanics, guilds provide:
- Social experience: Regular chat with players
- Mentorship: Experienced players help new members
- Cooperation: Shared goals create bonds
- Competition: Friendly rivalry with other guilds
The social aspect is often more rewarding than the stat bonuses. Find a guild with compatible players, not just high buffs.
See Guides for team building and Arena for competitive PvP comparison.