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Complete Synergy Reference

Complete Synergy Reference

This guide maps all 41 creatures to the five core synergy types, enabling you to build teams that maximize ability interactions.


Synergy 1: ATK Multiplier (Burst Combo)

Core Strategy: One attacker + one ATK-buffer β†’ 2-3Γ— damage output
Execution: Support applies ATK boost; attacker deals massive single-target damage
Best for: Burst damage, fast wins against prioritized targets
Risk: If attacker is killed before buffed, combo fails

Attackers (High Damage Output)

IDNameElementTierNotes
2SqueezelWaterCommonFast Attacker with ATK buff synergy
3FlouffantFireCommonPure offensive damage dealer
5EmboaFireCommonSleep + damage combo
6AuktykeElectricCommonReliable DPS
7KilohoppElectricCommonParalysis control + damage
8WyviernoWaterCommonConsistent attacker
10PlatyputzElectricEpicMulti-target + paralysis specialist
14IncineraptorFireCommonFire-type offensive pressure
24BarkplugElectricEpicBalanced attacker
39FulgairyWaterCommonEarly-game attacker
41LimudroidElectricCommonParalysis attacker

ATK Buffers (Support Role)

IDNameElementTierNotes
2SqueezelWaterCommonTidal Strike provides ATK boost
31StatchewMixedRareClassic ATK buffer (mentioned in base guide)
32BlazealEarthRareSPD/ATK buff support
33BaboomEarthRareSpeed and attack support

Sample Burst Teams:

  • Ninjump + Statchew β†’ Attackers get buffed for 2-3Γ— damage spike
  • Platyputz + Blazeal β†’ Multi-target paralysis + ATK buff combo
  • Emboa + Baboom β†’ Sleep lock + speed boost for 2-turn guaranteed damage

Synergy 2: Tank Multiplication (Def Stacking)

Core Strategy: One tank + multiple DEF-buffers β†’ nearly unkillable
Execution: Stack DEF boosts on tank; support creatures deal chip damage slowly
Best for: Long battles, boss encounters, defensive wall strategy
Risk: Very slow progression; vulnerable to time-limited content

Tanks (High Defense/HP)

IDNameElementTierNotes
4SpinchillaEarthCommonDefender with healing backup
13TerrastudoWaterEpicSleep + defense synergy
23AxolliumEarthEpicPure defensive specialist
28GhillantHealingEpicSupport tank with self-healing
40HoofritWaterCommonSleep + tank combo

DEF Buffers (Defense Support)

IDNameElementTierNotes
31StatchewMixedRarePrimary DEF buffer
11SnowkamiWaterEpicSecondary DEF buffer
21HerculeafEarthEpicEarth-type tank support
28GhillantHealingEpicSelf-sustaining defender

Sample Tank Teams:

  • Terrastudo + Statchew + Snowkami β†’ Triple DEF stack for unkillable wall
  • Ghillant + Herculeaf β†’ Self-healing tank with external DEF support
  • Spinchilla + Snowkami β†’ Early-game tank with reliable DEF support

Synergy 3: Control Cascade (Crowd Control Chain)

Core Strategy: Multiple control creatures (paralysis β†’ sleep β†’ ATK reduction)
Execution: Chain debuffs to disable enemy actions for multiple turns
Best for: Preventing enemy actions, locking down dangerous opponents
Risk: If enemy resists one debuff, chain may break (status immunity)

Paralysis Specialists (SPD Reduction)

IDNameElementTierNotes
7KilohoppElectricCommonElectric paralysis specialist
10PlatyputzElectricEpicMulti-target paralysis + rage prevention
15MaximitoEarthEpicParalysis with speed buff synergy
30AbuzzinianEarthRareParalysis control specialist
41LimudroidElectricCommonElectric paralysis damage

Sleep Specialists (Action Prevention)

IDNameElementTierNotes
5EmboaFireCommonSleep + damage combo
9MeowdameEarthEpicSleep control specialist
13TerrastudoWaterEpicTank with sleep utility
40HoofritWaterCommonSleep + tank synergy

ATK Reduction Specialists

IDNameElementTierNotes
27MantlerayEarthEpicATK/DEF control hybrid
26LucidinaEarthEpicSupport control specialist

Sample Control Teams:

  • Kilohopp + Meowdame + Lucidina β†’ Paralysis lock β†’ sleep β†’ ATK reduction combo
  • Platyputz + Emboa + Mantleray β†’ Multi-target control cascade (paralysis β†’ sleep β†’ ATK down)
  • Abuzzinian + Terrastudo + Lucidina β†’ Sustained control pressure (tank + control chain)

Synergy 4: Healing Loop (Sustain)

Core Strategy: One strong healer + attackers β†’ chip damage + sustain = guaranteed win
Execution: Healer restores HP each turn; attackers deal damage; team never dies
Best for: Boss fights, grinding, marathon battles
Risk: Extremely slow (can take many turns); boring to play

Primary Healers (Dedicated Healing)

IDNameElementTierNotes
28GhillantHealingEpicFull healing specialist
31StatchewMixedRareMulti-purpose support healer
1GraffittyMixedRareInitial healing support

Secondary Healers (Partial Healing)

IDNameElementTierNotes
4SpinchillaEarthCommonDefender with healing capability
11SnowkamiWaterEpicSupport with defensive healing

DPS Partners (Sustained Damage)

IDNameElementTierNotes
2SqueezelWaterCommonFast attacker for consistent DPS
3FlouffantFireCommonReliable damage output
5EmboaFireCommonSleep lock + damage sustain
6AuktykeElectricCommonSteady DPS
7KilohoppElectricCommonParalysis + damage sustain
8WyviernoWaterCommonConsistent damage dealer
10PlatyputzElectricEpicMulti-target sustain damage
14IncineraptorFireCommonFire-type DPS
24BarkplugElectricEpicBalanced DPS
39FulgairyWaterCommonEarly-game sustain DPS
41LimudroidElectricCommonParalysis + sustain

Sample Healing Loop Teams:

  • Ghillant + Platyputz β†’ Healing + multi-target damage (guaranteed win over time)
  • Statchew + Emboa + Kilohopp β†’ Healer + sleep lock + paralysis = lockdown sustain
  • Graffitty + Squeezel + Flouffant β†’ Early-game healing loop with dual damage

Synergy 5: Speed Advantage (Turn Economy)

Core Strategy: Multiple speed-boosted creatures β†’ act twice before enemies act once
Execution: Speed buffs enable your team to attack 4 times vs enemy’s 2 times
Best for: Early-mid game, balanced teams, racing to victory
Risk: Doesn’t help if creatures are too fragile to survive (need defense)

Speed Dealers (High SPD Attackers)

IDNameElementTierNotes
2SqueezelWaterCommonFast attacker with speed synergy
6AuktykeElectricCommonQuick electric specialist
8WyviernoWaterCommonMobile water attacker
15MaximitoEarthEpicSpeed + paralysis combo
39FulgairyWaterCommonFast water DPS
41LimudroidElectricCommonQuick electric attacker

Speed Buffers (Support Role)

IDNameElementTierNotes
7BarkplugElectricCommonSPD buff specialist
24BarkplugElectricEpicEnhanced speed support (duplicate?)
31StatchewMixedRareMulti-purpose SPD support
32BlazealEarthRareSpeed buff support
33BaboomEarthRareSpeed and action acceleration

Sample Speed Teams:

  • Squeezel + Statchew β†’ Fast attacker with speed buff = turn advantage
  • Platyputz + Baboom + Maximito β†’ Speed stacking for multiple attacks per enemy turn
  • Limudroid + Blazeal + Kilohopp β†’ Paralysis + speed buff + follow-up attacks

Cross-Reference: Creatures by Synergy Role

Works in Multiple Synergies

Paralysis Creatures (Synergies 1, 3, 5)

IDNameElementTierSynergies
7KilohoppElectricCommonBurst, Control, Speed
10PlatyputzElectricEpicBurst, Control, Healing
15MaximitoEarthEpicBurst, Control, Speed
30AbuzzinianEarthRareBurst, Control
41LimudroidElectricCommonBurst, Control, Speed

Sleep Creatures (Synergies 1, 3, 4)

IDNameElementTierSynergies
5EmboaFireCommonBurst, Control, Healing
9MeowdameEarthEpicBurst, Control
13TerrastudoWaterEpicDefense, Control
40HoofritWaterCommonDefense, Control

Support Hybrids (Synergies 1, 2, 4)

IDNameElementTierSynergies
31StatchewMixedRareBurst, Defense, Healing, Speed
28GhillantHealingEpicDefense, Healing
11SnowkamiWaterEpicDefense, Healing

Team Building Strategy by Synergy

Quick Reference: Best Synergy for Your Playstyle

SynergyProsConsPlaystyle
ATK MultiplierFast wins, simple setupRisky if attacker diesAggressive, action-oriented
Tank MultiplicationVery reliable, safeSlow progressionDefensive, cautious
Control CascadeLocks down enemiesResistance mechanicsStrategic, control-focused
Healing LoopGuaranteed victoryExtremely slowGrinding, relaxed
Speed AdvantageTurn economy winsNeeds survivabilityTempo-focused, tactical

All 41 Creatures Mapped to Primary Synergy

SynergyCountCreatures
ATK Multiplier (Burst)11Squeezel, Flouffant, Emboa, Auktyke, Kilohopp, Wyvierno, Platyputz, Incineraptor, Barkplug, Fulgairy, Limudroid
Tank Multiplication (Defense)5Spinchilla, Terrastudo, Axollium, Ghillant, Hoofrit
Control Cascade8Kilohopp, Platyputz, Maximito, Abuzzinian, Emboa, Meowdame, Limudroid, Hoofrit
Healing Loop10Ghillant, Statchew, Graffitty, Spinchilla, Snowkami, Emboa, Kilohopp, Platyputz, Hoofrit, Fulgairy
Speed Advantage11Squeezel, Auktyke, Wyvierno, Maximito, Fulgairy, Limudroid, Barkplug, Statchew, Blazeal, Baboom, Kilohopp

Note: Many creatures appear in multiple synergies as hybrids; count totals exceed 41 due to overlap.


Getting Started with Each Synergy

Beginner: ATK Multiplier

Start with Squeezel + Statchew (both rare/common, easy to obtain)

  • Squeezel provides base damage
  • Statchew buffs ATK
  • Simple 2-creature combo to master before expanding

Intermediate: Control Cascade

Build Kilohopp + Meowdame + Lucidina for triple control

  • Paralysis (Kilohopp) prevents action
  • Sleep (Meowdame) stuns for guaranteed turn
  • ATK reduction (Lucidina) weakens remaining threats

Advanced: Healing Loop

Use Ghillant + Platyputz for infinite sustain

  • Ghillant handles all healing needs
  • Platyputz provides AoE control damage
  • Scales infinitely given enough turns

Expert: Speed Advantage + Defense

Combine Speed team + Tank:

  • Statchew (speed buffer) + Squeezel (fast attacker) + Spinchilla (tank)
  • Get multiple turns before enemies; tank absorbs damage
  • Hybrid strategy using two synergies simultaneously

See Abilities and Skill Reference for detailed ability descriptions and Team Roles for role distribution strategy.